Level Up Showcase exhibit brings student-made video games to the public - Action News
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Entertainment

Level Up Showcase exhibit brings student-made video games to the public

Students in Toronto will get to show off their creativity in computer and artistic design Wednesday at the Level Up Showcase, an exhibition of student-made video games.

2015 Showcase winner Pitfall Planet nominated for Best Student Game at IGF Awards

Video games' emerging talent on showcase

9 years ago
Duration 2:01
The Level Up Showcase brings student-made video games to the public in a joint production by OCAD University and the University of Toronto

Students in Toronto will get to show off their creativity in computer and artistic design Wednesday at the Level UpStudent GamesShowcase, anexhibition of student-made video games.

The event, now in its sixth year, brings together students from theUniversity of Toronto's computer science program with art anddesign-minded students at OCAD University to make games that excel at both.

Emma Westecott, assistant professor at OCAD, told CBC News that the showcase began when she connected with UofT professor SteveEngels.

"We pretty quickly realized that his games had too much programmer art in them, and my students' games were too conceptual," shesaid. "It just seemed obvious to put our classes together and build this collaborative course between our institutions. Andthat's how the first Level Up came about."

Students in the collaborative program team up to make games, many of which end up at the Level Up Showcase for the public toplay.

The showcase has grown to include games made by students. This year, 11 other schools from Ontario are presenting games alongside UofT andOCAD.

Since its inception,the showcase has produced games that found success beyond the local scene. 2014's winner Runbow is now forsale on the Nintendo Wii U, and its team seeded the founding of their own studio, 13AM Games.

Pitfall Planet an IGF nominee

Last year's winner, Pitfall Planet, is a co-operative game where two players take on the role of astronaut miners searching forgold on a mysterious world. The players must co-operatively navigate the landscape filled with rocky cliffs and lava flowstocollect the materials they need.

The game's debutwas so well-received that its team continued to work on it for another year to expand the number of levels andfeatures for a full retail version.It's due out on Steam later this month. It was also a finalist for Best Student Game at thisyear's Independent Games Festival Awards atSan Francisco's Games Developers Conference.

For Pitfall Planet developer Adam Robinson-Yu, the showcase makes for a unique motivator for what could otherwise be just anotherschool project. "It's fun working on something with the idea that you're going to show it to a whole bunch of people at theend," he says.

Robinson-Yu and project artist Emma Burkeitt cite games like Toad's Treasure Tracker for the Wii U, Portal 2's co-op mode and1983 classic Lode Runner as major influences for Pitfall Planet.

2014's showcase winner Runbow is now on sale on the Nintendo Wii U, and its creators went on to found the studio 13AM Games. (13AM Games)

For Burkeitt, one of the highlights of seeing their game demoedto the public was seeing the drastically different ways peopleplayed the same levels.

"We had some players that were very collaborative and helpful, and some players who were very competitive with their co-opplayer, which was really fun to watch," she said.Some pairs threweach other over pits to gather hard-to-reach gold, while others tossed their would-be partners into lava pits for laughs.

Toronto fostering new, young talent

Westecott credits the Toronto video game community, which is home to several studios that have won international acclaim, for visitingher students on a regular basis to answer their questions, offer advice and help foster new industry talent. For thatreason she's reticent to look at expanding it beyond the GTA.

"I tend to think of the community as an extended classroom," she said. "They're very interested in investing in the nextgeneration of game makers in order to build something that's sustainable."

The Level Up Showcase runs today at The Design Exchange in downtown Toronto.