Nintendo looks to maintain momentum in 2018 after surprise resurgence - Action News
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Entertainment

Nintendo looks to maintain momentum in 2018 after surprise resurgence

Nintendo's resurgence to the front of the pack in the video game industry surprised even some within the company itself.

Banner year in 2017 saw release of Switch console, acclaimed entries in Mario and Zelda series

Sales of the Nintendo Switch shattered expectations, with 10 million units sold worldwide before the holiday season. (Koji Sasahara/Associated Press)

Nintendo's resurgence to the front of the pack in the video game industry surprised even some within the company itself.

Sure, a 2017 rebound for the gaming giant was nearly inevitable with the dog days of the disappointing Wii U coming to an end and the intriguing new Switch console going to market in March.

But sales of the hybrid console/portable system shattered expectations, with 10 million units sold worldwide before the holiday season.

By its first birthday, the Switch could surpass the total number of Wii U units sold over that system's entire inauspicious, four-year run. And the sales numbers dwarf an initial forecast from gaming market research firm SuperData Research, which predicted just before its release that the Switch would sell five million units by the end of 2017.

"Like the movie business, the (video game industry) is a very difficult business to predict," Nintendo Canada general manager Pierre-Paul Trepanier said in a recent interview.
A Nintendo Switch is displayed on a table.
By its first birthday, the Switch could surpass the total number of Wii U units sold during its four-year run. (Timothy A. Clary/AFP/Getty Images)

"That being said, when we were first presented with the Switch concept and some of the key games coming for it, I think a lot of folks who have been in the industry for a while, we all kind of felt, 'Oh, we've got a winner here.'

"To which degree is it a winner? Will it sell 10 million units? Various internal bets were placed, but it has surpassed expectations overall, certainly mine."

Expectations high for 2018

Expectations will certainly be higher for Nintendo and the Switch heading into 2018, but maintaining its place in the video game hierarchy could prove tricky. While the new hardware started Nintendo's 2017 rise, it was blockbuster releases from its two venerable and massively successful franchises that carried the momentum.

The Switch launched with the long-awaited Legend of Zelda: Breath of the Wild,and enjoyed another gargantuan tentpole release in October with Super Mario Odyssey.As interesting as the Switch's ability to morph from console to portable on the fly may be, it's hard to imagine the system putting up those sales numbers without at least one, if not both, of those titles coming out during its first eight months.

The Switch launched with the long-awaited Legend of Zelda: Breath of the Wild. (Nintendo)

"Having lived through four, five different platform launches going back to the GameCube we are extremely fortunate to have had both a Zelda and a Mario since launch and it's definitely helped the install base," Trepanier said. "As a publisher, salesperson, marketer and representative of Nintendo, it's a once-in-a-career kind of year."

With no core Marioor Zeldatitle planned for the foreseeable future, Nintendo will have to rely on its other intellectual properties and third-party titles to carry it through next year. This time, however, Nintendo has the advantage of a solid base of gamers that will be looking for new content.
Super Mario Odyssey launched on Sept. 27 on the Switch to rave reviews from critics and fans. (Nintendo)

"We've already announced some big third-party games like Wolfenstein that are coming for core gamers, for family gamers there's a Kirbygame coming in the next few months, there's a Yoshigame that has been hinted at, we've shown a logo for a Metroid Prime 4game and not much else but all of that suggests an amazing slate of ongoing support both from our internal studios and from third party."

Third-party support, which became an afterthought for the Wii U, is making a slow but deliberate comeback with the Switch. While hugely popular first-person shooters like Call of Dutymay not find a home on the Switch soon, the platform has become a fertile ground for indie developers. Some triple-A publishers have also made forays onto the Switch, most notably Bethesda Softworks with its ports of Elder Scrolls V: Skyrimand Doom.

3DS remains strong seller

Much like its handheld cousin the 3DS still a strong seller in its own right the Switch is in a position to forge a unique relationship with third-party developers who want access to the portable gaming market, as well as fans of Nintendo's intellectual properties.
The New Nintendo 2DS XL, left, and its higher-end sister product the New Nintendo 3DS XL, right. The two are the current tent poles in Nintendo's 3DS lineup. (Jonathan Ore/CBC)

"I think there are lots of models that seem to be working," Trepanier said. "Underlying all of it is the commercial appeal of having a large install base. And when you have a platform that is in the hands of kids and families then it opens up new opportunities for any game developers to access new markets.

"I think a lot of developers are seeing the Switch as a huge opportunity to reach out to what has typically been a user base of Nintendo franchises and introduce their IPs to the Mario fans."