Researcher aims to make video games 'more meaningful' - Action News
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Researcher aims to make video games 'more meaningful'

A new study at Laurentian University has found that video games arent just mindless fun.

A researcher at Laurentian University in Sudbury is looking into what video games do to our brains

Brendan Lehman's research suggests the parts of the brain we use when we're physically active are the same parts that come to life when we're gaming. Lehman is conducting his research a Laurentian University in Sudbury. (Chris Berube/CBC)

A new study at Laurentian University has found that video games arent just mindless fun.

A neuroscience student said parts of the brain activated during physical activity are also stimulated during video games.

Ive been playing video games since I was a wee child, Brendan Lehman explained.It seemed logical to mix all the things I liked doing together.

He said he hopes this research will help fight belief that video games can rot a persons brain.

Theyve been going for 30years-plus now, he said.Theyre still sort of stigmatized,because some of them are violent. It's another sort of misconception that certain media throw out to certain things they don't understand. When I talk about video games, it's like rock and roll in the 50s. And sure enough now, rock and roll is obviously widely accepted."

My idea is that video games add an extra layer because you're actually interacting with it.You're providing input to the system that can change the output of it.- Researcher Brendan Lehman

Scientists at York University have already determined thatwhen people get engrossedina movie or a book, their brain treats it as though they're actually participating.

Lehman said video games are even more intense.

"My idea is that video games add an extra layer because you're actually interacting with it," he said."You're providing input to the system that can change the output of it."

Actions in games connected to real movement

For his research, Lehman recruited students who are good at the role-playing video game Skyrim.

While theyre on a computer collecting scrolls and fighting dragons Lehmanmeasured their brain activity using a cap with sensors.

Lehman said his findings have been surprising so far, as hes seen evidence that the part of thebrain that lights up when a person is running or punching in real life becomes active when a player isrunning or punching in a game.

That area of the brain is active when you get hit or youre trying to move around, he said.Youre actually projecting your body image onto where your character is.

For the second part of his thesis, Lehman hopes to develop his own game one that actually promotes healthy brain activity.

"That's a big portion of why I do this research. To make video games better and to make them a more meaningful experience," he said.

Lehman willformally present his research next month.